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World Machine Terrain Test

Some World Machine terrain heightmap + textures on Unity terrain (doesnt look good at near distance) Seems quite low resolution? Using default specular terrain shader. Maybe some of these shaders...

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Terrain test (2)

New terrain test (looks better than the old terrain test). Still problems creating a splatmap in world machine (it becomes overbright >1), havent found any tutorial how to do it automatically in...

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Rusted Metal Shader From Blender

Converted this Blender rust material shader to Unity surface shader, looks ok.. Created the bumpmap in unity editor (copy rust texture, convert to normal map from grayscale), had problems trying to do...

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[AssetStore] CreateTexture

Yay! My first asset store script got accepted..:) Had to try it out so maybe later can put something more interesting there. It’s a simple editor plugin for creating plain texture assets (png files)....

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[AssetStore] Normal & Specular Map Generator from Texture

Working on simple poor man’s normal map & specular map generator editor script.. (click image to view full size) Left side = original bitmap, Right side = generated normal map + specular map *Now...

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Mesh Terrain Texturing/SplatMap Tool (wip)

Small editor plugin for creating splatmap/splatmask for mesh based terrain. (not terrain object) Current features: – Create splatmap based on face angles (adjustable slope angles) – Texture painting...

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[Asset Store] Mobile Paint

Simple touch paint program, optimized for mobiles. — Asset Store: https://www.assetstore.unity3d.com/en/#!/content/19803 Forum thread:...

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Image To Grayscale Script

Quick test trying to convert this Basic256 script into Unity c# (trying to keep it close to original code..) maybe still some problems as the output seems darker than the example.....

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Photoshop Trees

Just noticed PhotoshopCC has some Tree renderer: http://blogs.adobe.com/jkost/2015/01/creating-trees-in-photoshop-cc-2014.html Here’s some images of those in 256×256 png, could work as sprites?

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UnitySVG fork

SVG to Bitmap converter. Forked this repository while ago: https://github.com/MrJoy/UnitySVG “UnitySVG is a library for reading SVG files and producing Texture2D objects from them at runtime” Updated...

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Terrain AlphaMap Texture FilterMode (sharp texture blending)

You can use shader to do sharp blending on terrain textures like this old version custom terrain sharp blending shader, but can also set alphamap texture filtermode instead! (no custom shaders needed)...

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Sprite Sheet Flip Book Shader

Converted this old animated sprite sheet script into shader, its useful for animating sprites from sprite sheet. (when Animator is too heavy for simple sprite animation) Could be extended to have...

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Scrolling Texture Plotter using CustomRenderTexture

Saw interesting question in the forums (link) about drawing plotter like data that would scroll up, got idea about custom rendertextures (since it was similar to this effect) Basic idea: – use...

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Texture tiling broke, after importing material and texture from 2018.x into...

Imported some .unitypackage from 2018 into 2017 (to downgrade), and had strange texture issue with some part of the model.. took couple of hours to find out that material tiling had resetted to 1...

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Reference Image Viewer Editor Window

If you are working on a single monitor, and/or need to have some reference images in view.. Here’s a small editor plugin to show texture on a window. Source:...

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